Why Mario Kart Tour Has Taken The Charts By Storm

People around the world have been launching red shells at AI drivers in Mario Kart Tour for some time now. It’s been nearly two months since the game launched, and we’ve raced through New York, Tokyo, Mushroom Kingdom, and Paris. Now it’s a good time for a retrospective on why Mario Kart Tour still manages …

Battle Pass is a hot trend in mobile games – like it or not

A bit over a year ago, we wrote a post about Battle Pass systems. Back then, this monetization mechanic was still brand-new with Fortnite the first mobile title to popularize it among players. Even though other genres slowly started adopting the Battle Pass as well, it was mostly left to Battle Royale games. Now the mobile gaming …

How Coin Master’s approachable Art defined Casual Slot genre

We’ve showcased how you can utilize Appointment Mechanics and Communal Mechanics to boost retention and player loyalty in our earlier blog posts. In this post, we’re going to discuss how to monetize your high retention mobile game and those loyal players with IAP Mechanics. Monetization is a fundamental part of games with a free to play model, and if …

RAID: Shadow Legends – A Player Perspective

How is RAID: Shadow Legends mainly monetizing from a player’s perspective? To answer this question, we’ll take a look at what are the main things driving gameplay. In essence, what do you need as a player to continue playing the game and reach the” next level” so to say? In this post, we’re going to …